Introduction to LEGION 3D
About this User Guide
Notes, Tips and Warnings
Menu Instructions
Overview of LEGION 3D
Necessary Steps before Using LEGION 3D
Preparing 3D Scenes in Third-party Applications
LEGION 3D and Spatial Objects
Vehicles in LEGION 3D (Aimsun)
Installing LEGION 3D
Recommended Specifications
Subscription Entitlement Service
Checking for Software Updates
Using LEGION 3D
The LEGION 3D Interface
LEGION 3D Components
Object Directory
Menu Bar
Panning, Zooming and Tilting
Built-in Views
Camera Toolbar
View Styles Toolbar
Colour Scene by Objects Toolbar
On-screen Statistics
Toolbars
Timeline
Viewing Area
Output Bar
Status Bar
Moving and Hiding Components
Using Help
Main LEGION 3D tasks
Starting LEGION 3D
Importing Scenes and Data
Importing Aimsun files
Saving Your Work
Opening a Project File
Managing Levels within Your 3D Scene
Adding LevelsĀ
Associating Spatial Objects with LevelsĀ
Panning, Zooming and Tilting
Accelerator Keys
Saving the Current View
Entity Manager
Viewing Entity Details
Viewing Entity Trails
Hiding an Entity
Viewing and Hiding Object Properties
Using Different Views
Cameras
Creating a Camera
Changing the Position of a Camera
Creating a Tracking Camera
Changing Camera Properties
Selecting Cameras
Camera Objects and Properties
Changing the Environment Settings
Changing the Detail of the 3D Images
Showing and Hiding the Grid and Axes
Changing the Display using the Scene View Tab
Playing a 3D Visualisation
Recording a Video
Changing the LEGION 3D Options
Aimsun Options
Entity Options
Grid and Axes Options
On-Screen Info Options
System Options
Texture Registry
Locating Missing Textures
Layer Registry
Timeline
About the Timeline
Timeline Components
Playback Toolbar
Time-track
Changing the Zoom Level
Time-pointer
Tracks and Events
Playing and Recording using the Timeline
Adding Tracks to the Timeline
Track Control Icons
Status Icons
Changing the Position and Height of Tracks
Setting the Properties of a Record Video Track
Aligning Video File Components
Customising the Video Layout
Setting the Properties of a Record Entity Positions Track
Changing Track Properties
Deleting Tracks
Defining Record Video Events
Adding a Record Video Event
Changing the Start and End Times of a Record Video Event
Adding a Full-length Record Video Event
Setting an Active Camera
Previewing a Video Recording
Checking OpenGL Extensions
Hiding the Display to Boost Performance
Disabling and Enabling Events before Playback or Recording
Defining Record Entity Position Events
Adding a Record Entity Positions event
Overlapping Events
Specifying the Colour of Events
Changing Event Properties
Deleting Events
Setting the Current Time
Using Time Marks
Adding Time Marks
Deleting Time Marks
Moving and Docking the Timeline
Closing the Timeline
Legal
Trademark Notice
Copyright Notice